Open Source GLSL (OpenGL Shading Language) Physics Software

GLSL (OpenGL Shading Language) Physics Software

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Browse free open source GLSL (OpenGL Shading Language) Physics Software and projects below. Use the toggles on the left to filter open source GLSL (OpenGL Shading Language) Physics Software by OS, license, language, programming language, and project status.

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    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 15 This Week
    Last Update:
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  • 2
    atomes

    atomes

    Analysis, visualization, edition of 3D atomistic models

    atomes is a Free (Open Source) cross-platform software licensed under the terms of the Affero GPL v3+ license. atomes is a toolbox developed to analyze, to visualize and to create/edit three-dimensional atomistic models. atomes also provides an advanced input preparation system for further calculations using well known molecular dynamics codes: - Classical MD : DL-POLY and LAMMPS - ab-initio MD : CPMD and CP2K - QM-MM MD : CPMD and CP2K atomes is developed by Dr. Sébastien Le Roux, research engineer for the CNRS Dr. Sébastien Le Roux works at the Institut de Physique et Chimie des Matériaux de Strasbourg.
    Downloads: 5 This Week
    Last Update:
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